Get notified when a generation or upscale finishes
Stop watching the loading screen
Dreem now tells you in the app when a generation or an upscale finishes or fails, including Image Editing. You are told only about work you started, in the workspace you are in. When you start a generation, Dreem offers to let you know when it is done, so you can leave the page. If you say yes, your browser asks for permission, and you then also get a browser notification when the Dreem tab is not in focus. If you say no, the notifications in the app still work. Clicking a notification opens the session at that asset. This first version is in Dreem Studio on the web. Email, Slack, batch runs, and notification settings are not part of it. The mobile app already sends push notifications.
Glasses and sunglasses as the main product in Virtual Model
Eyewear headshots without uploading a garment
Before, the agent refused eyewear as the main product and accepted it only as styling. Now eyewear uploaded alone, or eyewear you ask to feature, becomes the main product. The setup card opens, so you can add clothing from the Dreem Wardrobe. The agent picks straight-on face poses that show the frames. This covers glasses and sunglasses only. Bags, belts, hats, jewelry, and watches stay styling items. Product Shot also stops refusing these items up front. It checks the product first. If the product is not supported, it says so and offers Image Editing or, for eyewear, a Virtual Model shot.
Image-to-Video, clearer agent replies and no more stuck setup
Fewer video sessions that look stuck
The agent no longer says it will search for a motion style when no search runs. A reply that spans several steps now reads as one connected message, instead of two pieces joined with no link between them. The video setup card sometimes did not appear while the agent was replying, so the session looked stuck until a page reload. That is fixed too. Videos still come out at 1K.
Asking the agent to "try again" works like Run Again
Say it in your own words
When you asked the agent in chat to try again, it did not bring back the previous generation the way the Run Again button does. Now it brings back your last setup, ready to run.
Creative Force sessions show each rejected asset once
Easier to see what still needs a fix
In a session started from Creative Force, an asset rejected over several rounds showed one thumbnail per round, all of the same file. The older rounds read "No Rejection Reason." Now the Rejections tab shows one thumbnail per rejected asset, and you browse its rounds inside it, the way video rejections already work. Instructions no longer show up in the Rejections list. Until a related fix is done, the thumbnail can still show an older version of the file.
Smaller improvements
Clearer first steps and a calmer canvas
With no store connected, the Products page now shows a prompt to connect a store, and the sample products are labeled as samples. On the canvas, image and loading tiles line up evenly, and the loading placeholders no longer jump with each new output. In Create New Talent, the "Previously Favorited" label no longer covers the card text on small screens.
Fixes worth knowing about
Images across the app loaded as low resolution thumbnails. Virtual Talent generation failed with a custom uploaded talent. Pressing Stop on a run that had already finished showed "no outputs generated" and hid the delivered outputs. The selected resolution could switch to a different one between turns. Project sessions set to Inherited kept the old Product Shot aesthetic after the global aesthetic changed. Keyword search in the aesthetic and talent lists did not work. Saving a custom video prompt while its preview was still generating failed. The Virtual Model tool stayed selected after the agent moved to fallback editing. Wardrobe accepted invalid input or showed an error instead of a clear message. All of these are fixed.






